Textures are detailed well enough, and therefore the characters are far better looking compared to those within the previous Samurai Warriors game for the PSP (Samurai Warriors: State of War).
an equivalent also can be said for the soundtrack, but we’ll get to that later.īefore anything, let’s not forget that while this game was released in 2012, this is often still a PSP title we’re talking about – during which case, the game looks nice on your handheld. this is often also one among the little things that creates it beautiful – Japan may be a country which stays very faithful to its traditions, and therefore the presentation may be a perfect blend of ancient and modern. Also worth mentioning is that the design of the weapons and equipment, which is now more modern. Story Mode has Sanada Yukimura on a horse during a classic Japanese/anime-style, and Settings features a magnificent chicken). This game isn’t different, except this point, a menu item is accompanied with a respective work of art, and that they look fantastic (e.g. Koei’s menus are pretty simple – place the menu items, and slap some landscape on the proper (Warriors Orochi 2 allows you to customize that part). I also noticed that no-one here on GameFAQs posted a review on this game, so here’s my take. because of the translation guides here, though, i used to be ready to play through it just fine.
This game belongs to the latter category, the rationale being the game having never been localized. I recently came into the PSP, and that i picked up games I’ve either never played before, or wanted to except for some reason, didn’t.
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